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Camera Usage Description localization

Hello! We have been working in an augmented reality app for some time and, since it has been published in several languages, we are trying to localize Unity's Camera Usage Description field. We are...

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localize many UI texts in one scipt

Hey, I would like to use smart localization(https://www.assetstore.unity3d.com/en/#!/content/7543) to localize a game menu. But I found all the text are written in text component of the button rather...

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How to Switch and Display Language on Runtime

I have written a menu to change the language and have my all languages ready. I am using SmartLocalization as the tool. The function to change language (to French, for example) is...

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Which Windows settings determine Application.systemLanguage?

The documentation says "__The language the user's operating system is running in__". I'm running Windows 10 in English, but Application.systemLanguage keeps reporting 'Dutch' as the language (I'm in...

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Can we replace Files in already released games

Hello together, i plan to translate a game that isnt mine ;) but is there a way to just place the translated file in the right directory structure instead packing it into the *.assets file ? Thanks in...

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Application.systemLanguage returns Unknown for Malay language

I'm localizing my game into multiple languages and Malay is one of them. I see that this is not one of the languages in the SystemLanguage enumeration, so Application.systemLanguage just returns...

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Streaming assets android

Hello everyone. I have a problem with streaming assets on mobile devices(On PC everything is good). When I try to find out where is the problem, i discovered, that file couldn`t be found. But why? Help...

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Any know where I can find information on how to localize my Asset Offering?

I'd like to offer my Unity Asset Store assets in other countries outside the US, but I've never actually done that and I'm not sure exactly how to go about it. Has anyone done this and can point me in...

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Can i use an iOS default Chinese font instead of including a specific one?

I'm localizing my iOS game in Chinese. I want to avoid including a Chinese TTF font, adding around 40Mo to my app weight (Chinese TTF fonts are very heavy because they contain lot's of signs). I'm...

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How can i avoid to embed a Chinese font in my iOS Game App ?

I have text in chinese in my game app but i don't want to embed a chinese font in the data. Chinese font weight too much. How can i avoid to embed a full chinese font?

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Company name localization

I know it's possible to change the app name for the project by using the following xml:Hello World but is it possible to also change the localization for the COMPANY name?

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Localizing level0 file

Hey there. I'm trying to make a localized version of one of fangames, made with Unity 5.3.0f4. I managed to localize graphical icons inside the sharedassests0.assets file with proper decompiling...

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Editor Localization: How does it work?

Hello, Does anyone know how localization works inside the Unity editor? For example if I download Unity in language A and write an editor extension in language B (or visa versa). Will Unity display...

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Add asset to array during runtime

I have an existing script that translates my text using a CSV file that is assigned to a public array in the Inspector. I now want to store this CSV file on an external server, pull it down when the...

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Problem with NGUI UILabel not showing some special characters in French and...

I'm using NGUI and it's built in localisation system, but I'm having some problems in the editor with some of the special characters not showing in my UILabel. For instance the French phrase 'RESTEZ À...

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Localization app name Mac OS X

How can localize app name in Mac OS X? Can customize CFBundleDisplayName from unity?

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JsonFx Deserialize Special Characters

I have a problem with deserializing special characters using Json.fx. When I try to serialize characters like "ğ,ş,ü", Jsonfx.Serialize and Jsonfx.Deserialize functions don't work correctly. I try to...

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Smart localization asset with the Unity Samples: UI

Hello, I hope to find a quick answer i am really new to the Ui, GUI and specially localization techniques, well i should have the [Unity Samples: UI][1] 3D menu (that you can find in the scene folder...

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Modifying line order in UI Text component

I'm in the process of localizing a project for the arabic language, and I've succeeded in converting string variables to the correct reading order (right-to-left), but when I implemented said string to...

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Localization over scenes

I want to add multiple language support to my game and currently I'm using Smart Localization from the Assets Store. I have 4 buttons in my first scene for switch the language and if a button is...

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